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Fish Wiki

Fish will need to eat once every 4 hours ⏳. This can stack up to 2 times. However, fish with a higher rarity will need more food to fill up. An "Epic" rarity fish every 4 hours will need 5 meals. You will be able to choose between the 3 foods that we have in Coin2Fish, but you cannot mix.

Egg System

Rarity percentage of fish according to the type of Egg 🥚 opened.
Rarity
% (Simple Egg)
% (Rare Egg)
Common
56
18
Uncommon
22
20
Rare
9
28
Superare
6
16
Epic
4
10
Legendary
3
8
Initially there will be 1000 rare eggs and 1000 common eggs
The next generation of eggs will arrive with the Breeding System

Chroma System

Magic eggs will have a 50% chance to give you a fish with Chroma 🌈. Fish with skin color will increase your coral production by a percentage.
Chroma Tier 1
Chroma Tier 2
Chroma Tier 3
Chroma Tier 4
Probability of obtaining it : 50% Bonus of corals: 8%
Probability of obtaining it : 20% Bonus of corals: 10%
Probability of obtaining it : 20% Bonus of corals: 12%
Probability of obtaining it : 10% Bonus of corals: 20%

Feed System

Fish will need to eat once every 4 hours ⏳. This can stack up to 2 times. However, fish with a higher rarity will need more food to fill up.
An "Epic" rarity fish every 4 hours will need 5 meals. You will be able to choose between the 3 foods that we have in CoinToFish, but you cannot mix.
Rarity
Cantidad de Comida por ingesta
Common
1
Uncommon
2
Rare
3
Superare
4
Epic
5
Legendary
6

Leveling System

Depending on the food you use to feed your pet, it will raise a certain amount of experience
1🌿 Seaweed= 5 exp.
1🍎 Apple= 10 exp.
1🍞 Bread= 15 exp.
Level
Required Exp
Bonus Rewards
1
200
0%
2
600
5%
3
1400
10%
4
2500
15%
5
6000
20%
6
-Level Max-
25%

Fishing System

In this table we are going to see the probabilities of getting objects. 🎣
Probabilidad
Recompensa
1 Seaweed 🌿
45%
1 Apple 🍎
30%
1 Bread🍞
15%
Corals
9,9%
1 Egg
0,09%
1 Rare Egg
0,01%

Gain System

Depending on the rarity of the fish, each fish will give a number of rewards each time it is fed. The value varies according to the oracle, how to calculate it?
[ Base Gain * (0.01 / coin value ) ] + [ Bonus * (0.01 / coin value )]
Rarity
Type
Ganancias Base a 0,01
1
Common
15
2
Uncommon
30
3
Rare
45
4
SuperRare
60
5
Epic
75
6
Legendary
90